America's Job Portal
Position Type: Full-Time Independent Contractor
Apply to: [email protected]
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We are looking for a highly technical 3D Animator to join our development team. In this role, you will be the bridge between our DCC software (Blender) and the Unity engine. You will be responsible for creating high-quality animations, building robust rigs, and implementing complex animation systems directly within Unity. If you love working with Mecanim, setting up procedural IK, and bringing characters to life in a real-time engine, we want to hear from you.
Unity Integration & Animation Systems (Mecanim)