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Backend Compiler Engineer

Company

NVIDIA

Location

Austin, TX

Posted

July 20, 2026

Position Overview

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.


What you will be doing:
+ Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++
+ Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools
+ Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
+ Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support thro...

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