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Creative Technical Artist at Siege Camp

Company

Siege Camp

Location

toronto, on

Posted

June 14, 2026

Position Overview

Embark on a creative journey at Siege Camp in Toronto as a Technical Artist & Animator. This role is pivotal in merging artistic vision with technical execution for groundbreaking multiplayer games.

This 6-month fixed-term contract position demands an artist skilled in rigging and animation, capable of managing diverse in-game assets during the pre-alpha stage. Liaising with engineering and art teams will be essential to optimize workflows and resolve issues swiftly.

Key Responsibilities: β€’ Construct and maintain Animation Blueprints in Unreal Engine β€’ Collaborate to troubleshoot and optimize art assets β€’ Create detailed rigs and animations for various game content β€’ Work closely with design teams for feature enhancement

Requirements: β€’ Independent worker with minimal oversight β€’ Proficient in skeletal hierarchies and kinematics β€’ Extensive knowledge of Unreal Engine's animation capabilities β€’ Passion for sandbox massively multiplayer environments

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