Position Overview
Job type: Full time Work experience: 2-3 years Location: On-site Key skills: SolidWorks, Rhino, Blender, Key shot or similar About the Role (This is a physical product design role. We do not work on digital interfaces, apps, or screens. If your portfolio is primarily UI/UX, this role is not for you.) At NOT Droneβs creative team, we believe, Drones that fly are common. Drones that feel inevitable β that's what we make. We're a consumer drone studio obsessed with form, and we need an Industrial Designer who brings the same obsession. You'll own every design decision from raw concept to production-ready geometry. No hand-holding, no moodboard theatre β just sharp ideas, clean surfaces, and the satisfaction of seeing your work take flight. What You Will Do Develop original concepts grounded in design references β think DJI, Nothing, Dyson, Marshall, Apple, DailyObjects β and push beyond them. Translate concepts into precise 3D surface models with clear intent β not just rough forms. Produ...