Develop interactive AR and VR applications using platforms such as Unity, Unreal Engine, WebXR, or similar.
Integrate 3D assets, animations, audio, and UI elements into immersive environments that align with instructional goals.
Program interactivity, user controls, and scene logic using C#, Blueprint, or other relevant languages.
Collaborate closely with 3D asset developers, instructional designers, and SMEs to translate training objectives into engaging experiences.
Conduct performance optimization, testing, and debugging across multiple AR/VR devices (, Meta Quest, HTC Vive, HoloLens, or similar).
Implement UX/UI elements and user guidance systems for intuitive navigation within virtual environments. Export to APK application for interface with various VR platforms.
Ensure cross-platform compatibility, responsiveness, and acce...
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