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Lead Material Artist (Character/Wardrobe, World/Props) / (Personnage/Garde-robe, Monde/Accessoires)

Company

NBCUniversal

Location

Montreal, Quebec

Posted

July 17, 2026

Position Overview

Job Description

NBCUniversal is seeking a Lead Material Artist to define and drive material systems for an ambitious interactive project set in a contemporary, real-life urban environment. This role owns the quality, consistency, and scalability of materials across either character-focused surfaces (skin, fabric, wardrobe) or world-focused surfaces (environments, props, tiling systems)—candidates are only expected to specialize in one area.

This leader will partner closely with Art Direction, Technical Art, and cross-disciplinary teams to ensure materials are fully integrated into pipelines and rendering systems, supporting production from high-end platforms to mobile. The role also includes leading a team and establishing scalable workflows, shader standards, and material libraries that can support large-scale production.

Responsibilities

  • Translate art direction into high-quality materials that meet both visual and technical requirem...

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