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Remote Gameplay Designer - Combat Systems (Unreal 5)

Company

Devoted Studios

Location

Remote, Remote

Posted

June 01, 2026

Position Overview

A global game development company is looking for a Remote Gameplay Designer specializing in combat systems and player abilities. The role involves designing and tuning combat mechanics, implementing in Unreal Engine 5, and collaborating with engineering teams. Ideal candidates will have 3+ years of experience, strong proficiency in Unreal Engine, and a track record of shipping titles. This full-time position offers flexible working conditions with a dynamic international team.
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