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CurlyBlue is seeking a highly technical 3D Animator to bridge Blender and Unity, creating high-quality animations, rigs, and real-time animation systems directly within Unity. You will implement Mecanim-based animation workflows, build robust rigs, and ensure accurate retargeting across characters.
You will collaborate with developers to optimize pipelines, troubleshoot imports, and deliver responsive, polished game feel for locomotion, combat and interactions in a real-time engine.
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