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Senior Graphics Engineer

Company

Pixelmovement

Location

montreal, montreal (administrative region)

Posted

June 04, 2026

Position Overview

Studio

A specialised game tech studio based in Montreal, focused on advancing the state of game engine development. With a small, expert team, the studio partners with leading developers worldwide to deliver high-performance solutions in graphics, simulation, AI, and networking. Their dual focus includes both client services and the development of proprietary tools and technologies aimed at transforming how studios build games.

Location

Greater Montreal Area – Hybrid (2 days on-site per week)

Project

Central Tech – Prop Engine

Responsibilities

  • Design and modernise high-performance rendering pipelines for multiple AAA titles across a proprietary engine.
  • Develop scalable graphics architectures adaptable to current-gen consoles (PS5/Xbox Series X), PC, and legacy hardware including Nintendo platforms.
  • Generalise advanced visual systems for use across multiple game projects, prioritizing modular...

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