Partner with the VFX Manager to establish VFX standards and execution strategies for weapon skinlines. Lead early-stage creative and stylistic exploration for high-tier weapon skins, setting the bar of excellence for asset delivery and seamless handovers to partner studios for production.
Problems solve complex artistic and technical challenges while collaborating closely with the team to develop innovative VFX features and new technologies. Foster close collaboration with cross-disciplinary leads, maintaining open communication to build relationships, clarify project goals, and ensure alignment on expected outcomes.
Provide clear, actionable feedback to partner studios to ensure all VFX deliverables meet the project’s standards. This includes providing hands-on guidance and using paintovers to achieve good readability, clarity and stylization fitting to the game and intended thematic intentions.
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