Position Overview
β’ Rigging reel showing the ability to set up characters for animation
β’ Game industry experience/shipped title experience
β’ Skilled at skin weighting characters to create the best deformation possible
β’ Skilled at running physics sims on cloth, hair or other physics items
β’ Great communication skills and the ability to incorporate feedback into the rigs, and toolsets
β’ Familiarity with Unreal Engine 4 art pipeline
β’ Related skills such as modeling and animating
β’ Passion for video games