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Technical Artist (F/M/NB) [AAA Project]

Company

Ubisoft

Location

Annecy, Auvergne-Rhône-Alpes

Posted

July 20, 2026

Position Overview

Description du poste

You will be joining the Technical Artists team and working under the responsibility of the Art Technical Director. You are in direct contact with the artistic teams.

As a Technical Artist, your missions are the following: 

- Be the daily support of the teams working on World Building (Art and Design) to follow the mandate of the maps produced in the studio.

- Identify, analyse and address bugs/problems blocking production and follow their resolution.

- Monitor performance 

- Assist team members in performing their tasks more efficiently

- Technical monitoring of Assets in the engine

- Ensure quality reporting on global actions concerning the world and the maps produced by our teams.

- Shader creation

Qualifications

You have a first experience as a Technical Artist, ideally on a AAA or AA production.

- You have worked on various topics around world building such as...

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