Position Overview
Job Description
We are seeking a Technical Artist with a strong focus on pipeline development and tooling, who can operate as a technical generalist across systems. You'll work at the seam of art and engineering β authoring Houdini Digital Assets (HDAs) for generating rich environments and building the tooling and automation that move that content reliably from Houdini β USD β a proprietary real-time engine at scale. This is a Houdini-grounded, pipeline-weighted role: deep procedural skill paired with strong tools and automation instincts, in a fast-moving AI-creation environment. (Focus is procedural generation and pipeline β not animation or character rigging.)
Job Responsibilities
ββ’ Build and maintain procedural generation tools (Houdini HDAs) for environment content β terrain, biome scatter, grass, modular buildings, paths, vistas, and tree LODs
ββ’ Design and harden the content pipeline and tooling from Houdini β USD β a proprietary real-time engine β including c...