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Technical Artist (Pipeline Tooling and Houdini)

Company

Insight Global

Location

Los Angeles, CA

Posted

July 13, 2026

Position Overview

Job Description
We are seeking a Technical Artist with a strong focus on pipeline development and tooling, who can operate as a technical generalist across systems. You'll work at the seam of art and engineering β€” authoring Houdini Digital Assets (HDAs) for generating rich environments and building the tooling and automation that move that content reliably from Houdini β†’ USD β†’ a proprietary real-time engine at scale. This is a Houdini-grounded, pipeline-weighted role: deep procedural skill paired with strong tools and automation instincts, in a fast-moving AI-creation environment. (Focus is procedural generation and pipeline β€” not animation or character rigging.)

Job Responsibilities
 ‒ Build and maintain procedural generation tools (Houdini HDAs) for environment content β€” terrain, biome scatter, grass, modular buildings, paths, vistas, and tree LODs
 ‒ Design and harden the content pipeline and tooling from Houdini β†’ USD β†’ a proprietary real-time engine β€” including c...

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