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Ubisoft Technical Animator Role Quebec City

Company

Ubisoft Entertainment

Location

quebec, capitale nationale

Posted

June 15, 2026

Position Overview

Overview

Become a Technical Animator at Ubisoft in Quebec City, where your skills will enhance the animation experience. Collaborate with teams to shape performance systems for groundbreaking games. This role is pivotal in supporting the animation team by evolving systems for motion capture and facial animation, working alongside a diverse group of animators and technical artists. You will propose and implement tools that streamline workflows and validate animation assets while ensuring adherence to creative visions. Your expertise will be integral in maintaining and improving animation integration within the game engine.

Responsibilities

  • Support motion capture, facial animation, and rigging systems
  • Collaborate on developing and maintaining procedural animation rigs
  • Analyze production demands and propose creative tools
  • Validate technical aspects of animation assets
  • Prototype and test animation systems in-engine

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