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Unreal Artist

Company

ICRAVE

Location

cape town, western cape

Posted

June 21, 2026

Position Overview

About The Role

A Real-Time Unreal Artist for the Built Environment (Architecture, Engineering, and Construction - AEC) is a specialized role that bridges the gap between traditional architectural design and high-end game engine technology. Unlike a traditional arch-viz artist who produces static renders, a Real-Time Artist builds interactive, live-navigable worlds that allow stakeholders to walk through a building before a single brick is laid.

Key Responsibilities

  • Work within a team of artists, producers, and leads, finding ways to improve the process, align on requirements, and have a solutions-based approach to problem-solving and production.
  • Build out built environment contexts, including people, vehicles, urban surroundings, urban activation (coffee shops, stores, etc), sound layout, and realistic vegetation.
  • Create real-time assets that are optimised for real-time experiences.
  • Import and clean u...

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