Position Overview
Shape player experiences as the UX Director for 7 Days to Die at Behaviour Interactive in Montreal. This hands-on role focuses on evolving UX architecture and driving player engagement across a live game.
As the first dedicated UX leader, you'll work closely with Design, Production, Engineering, and User Research teams to establish a strong UX framework. With responsibilities ranging from defining UX/UI principles to implementing scalable design systems, your expertise will be crucial for steering the next chapter of this iconic franchise.
Key Responsibilities:
• Own end-to-end player experience across key in-game journeys
• Define UX/UI vision and foundational documentation
• Create wireframes, prototypes, and user flows
• Collaborate with teams for iterative game improvements
• Implement design systems to support franchise growth
Requirements:
• 8+ years in UX, 2+ in leadership roles
• Proven ability to build UX frameworks from scratch
• Strong hands-...